Sorry about my lack of posts recently, I've been trying to work around with getting some other people to write somewhat regularly to make up for my lack of work. Anyways, I'll give you what is essentially two posts to hopefully make up for this.
The first is a link to what is the highlight of my week. The guest post I wrote for Exfanding Your Horizons, the blog that inspired me to actually try to get my crazy ramblings on the internet, is finally up! It's probably some of the best stuff I've ever written, so it should hold you over until I get my act together and stop posting every 3 or 4 days instead of every other day like I should.
Here's the link to the post
Another is a progress report on my Let's Plays and a bit of foreshadowing on their futures, as if I could foreshadow something else.
It seems that Mega Man 6 probably will last into late February early March. Mega Man 5 (my favorite Mega Man game), should follow directly after. This Mega Man Project of mine will probably be over in a year or so, but it's going to be fun while doing it.
Pokemon Blue is going to take a loooooooooooong time to finish, Pokemon Let's Plays can go upwards of 50 parts. Perhaps during the summer I'll post more the one a week, but things are about to get a little busy here, so I'd have to get a bit more of an idea of my time situation before commiting to 3+ videos a week. This project will probably be sad to leave, but I sure will feel like I accomplished something.
So that's what's what for now. I'll keep you posted.
Ha. Posted. Blog Pun.
Showing posts with label Classic Games. Show all posts
Showing posts with label Classic Games. Show all posts
Sunday, January 29, 2012
Thursday, January 19, 2012
SUPER AWESOME SHAMELESS PLUG FILLER POST GO!
The first two episodes of my new Let's Plays. There'll probably be a post about the making/my experience with these series, but for now they are for your entertainment.
Mega Man 6
Pokemon Blue
Sunday, January 15, 2012
Fortune Cookie #2: Ice Climbers (3DS Virtual Console)
Ah, this should be quick. A nice and simple Fortune Cookie, I like it.
I guess I should start by saying that before I played this game, the only real background on the Ice Climbers I had for a long time was that they were in the later two Super Smash Bros. Series. I later saw a small blip here and there of the actual game, but I finally got to try it out when it was released for free by way of the 3DS Ambassador Program.
Ice Climbers is a game where you attempt to climb to the top of maybe infinite stages by way of icy platforms in a straight-fowardly vertical platforming. You have to break the ice blocks above you in order to reach the next floor of the stage while having to deal with enimies that will fill in your holes as well as send you tumbling to the bottom if the get the chance to give you a good shove. Armed with your hammer, smashing ice and polar bears is your only way to proceed.
Sounds pretty good right? And it would be except for one thing.
The controls. They are pretty bad.
You see, you make these really awkward jumps and which send you forward next to nothing. Now the platforming is vertical, so that shouldn't be a problem, right? Well the problem is that you do have to move sideways once you get up there, and it's much harder to do that without a running start. Another problem is the moving clouds, which you can't jump through, that go pretty fast and are necessary for your progression.
Another problem is the bounding boxes vs. the sprites. Either the Ice Climber or the platform's sprites do not accurately portray where you can actually land. You will find yourself endlessly going through platforms that look as if half of your body is on top of. This is especially tricky on small platforms and small moving clouds.
Even with those major faults, that doesn't keep this game for being an adequate time waster. I'm not sure of its current price point, but if it's around 1 or 2 dollars, it'd probably be worth that.
I guess I should start by saying that before I played this game, the only real background on the Ice Climbers I had for a long time was that they were in the later two Super Smash Bros. Series. I later saw a small blip here and there of the actual game, but I finally got to try it out when it was released for free by way of the 3DS Ambassador Program.
Ice Climbers is a game where you attempt to climb to the top of maybe infinite stages by way of icy platforms in a straight-fowardly vertical platforming. You have to break the ice blocks above you in order to reach the next floor of the stage while having to deal with enimies that will fill in your holes as well as send you tumbling to the bottom if the get the chance to give you a good shove. Armed with your hammer, smashing ice and polar bears is your only way to proceed.
Sounds pretty good right? And it would be except for one thing.
The controls. They are pretty bad.
You see, you make these really awkward jumps and which send you forward next to nothing. Now the platforming is vertical, so that shouldn't be a problem, right? Well the problem is that you do have to move sideways once you get up there, and it's much harder to do that without a running start. Another problem is the moving clouds, which you can't jump through, that go pretty fast and are necessary for your progression.
Another problem is the bounding boxes vs. the sprites. Either the Ice Climber or the platform's sprites do not accurately portray where you can actually land. You will find yourself endlessly going through platforms that look as if half of your body is on top of. This is especially tricky on small platforms and small moving clouds.
Even with those major faults, that doesn't keep this game for being an adequate time waster. I'm not sure of its current price point, but if it's around 1 or 2 dollars, it'd probably be worth that.
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